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» [TT]6 Alpine A364 Cup
Edited Multiplayerfile 1.0 I_icon_minitimeby Tripp[TT][SWE] Fri 12 Apr 2019 - 18:55

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Edited Multiplayerfile 1.0 I_icon_minitimeby Tripp[TT][SWE] Tue 27 Nov 2018 - 7:57

» [TT]3 Team Race
Edited Multiplayerfile 1.0 I_icon_minitimeby Tripp[TT][SWE] Sat 17 Nov 2018 - 10:40

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Tripp[TT][SWE]
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Tripp[TT][SWE]

Posts : 231
Join date : 2010-07-17
Age : 52
Location : Sweden

Edited Multiplayerfile 1.0 Empty
PostSubject: Edited Multiplayerfile 1.0   Edited Multiplayerfile 1.0 I_icon_minitimeSat 13 Nov 2010 - 22:47

Edited Multiplayerfile 1.0

Edited Multiplayerfile so restarts have no delay (invisible cars on grid)
And server load game & tracks faster.

[ Multiplayer Server Options ]
(Edited)
Loading Sleep Time="2"
Loading Priority="2"

Wanna have more cars then mod allow.
(Edited)
Max MP Players="104"

If the upload drain your server so it lagg
(Edited)
Max Data Per Client="128"

Faster delay between sessions.
Allow Hotlap Completion="32" 32 means that hotlap is on warmup ! so 5 sec after P or Q time is on zero server shall chance to next session.

Delay Between Sessions="5.00000"
Delay After Race="20.00000"
This is minimum time i have test

IN PLR file you can set practice to 0 so server goes to qualify if you not wanna have practice .multiplayer file set password name ads as you want all this i set to ""



http://www.nogripracing.com/forum/showthread.php?t=228987
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